Wizards and Sorcerers and Mages of all kinds…
Magic is an integral part of almost every Advanced Fighting Fantasy game, and this book provides plenty of new magical options for Players and Director alike!
- Nine new Special Skills and Twelve new Talents
- New and Optional Magic rules
- New Oops and Critical tables
- Nine new Magical styles
- Thirty Seven new Wizardry Spells
- Four new Sorcery Spells
- Fourteen new Minor Magic cantrips
- Four new Enchantments
Requires the Advanced Fighting Fantasy 2e Core Module
This is a digital version of the Magic Companion game for the Foundry Virtual Tabletop. A Foundry Virtual Tabletop base license is required for use. Check the package page for current module compatibility. This purchase will give you an activation code to be activated through your Foundry account. Afterwards you will be able to download and access the module via the Foundry application.
You should receive your content key around 15min after your purchase. Please, check the SPAM folder if you are not seeing that. In case of problems, please, contact us.
Fighting Fantasy is © Steve Jackson and Ian Livingstone all rights reserved.
Fighting Fantasy, including the Fighting Fantasy shield, is a trademark of Steve Jackson and Ian Livingstone.
Advanced Fighting Fantasy (AFF) is published under license by Arion Games.
Advanced Fighting Fantasy for Foundry VTT developed by Hod Publishing.


